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MESH:Hero's Hearts is a puzzle game, no quick reflexes are needed (or useful), only quick thinking. It's your challenge to move the Hero around the playfield and pick up all of the Hearts, then reach the Exit. (But don't get trapped or killed along the way!) Each time the Hero is moved, other objects on the playfield may (or may not) move also. Watch out for Rocks, Arrows, Creepers, Worms, Fire, and other objects potentially hazardous to the Hero's health. Learn to use Rafts, Bridges, Balls, Rollers, Balloons, LandPlugs, and many other objects to help you solve the puzzles.
MESH:Hero's Hearts is the Windows version of the DOS Hero Gold game, and it contains most of the puzzles (levels) from the
DOS game and all four DOS Accessory Disks (over 1,000 levels). But it's also much more. MESH is the name of the game "engine" on which Hero's
Hearts is implemented, and it's a "programmable" game engine allowing you to create new levels and puzzle sets, and (for the advanced
computer user) the ability to add your own new objects with whole new behaviors.
The demo is fully functional, but has a limited number of puzzles.
MESH:Hero Defiant is a sequel, or companion product, to MESH:Hero's Hearts with many new objects and over 100 all new levels).
New objects include Lasers, Mirrors, Lava, Directional Blocks, Pushers, Pullers, Rotators, Potion of Stealth, Gift Boxes, Green Hearts, etc, over 25 new objects.
The demo is fully functional, but has a limited number of puzzles.
MESH:Falling Hero is the third game in the MESH:Hero series. This time, all of the "old objects" have been thrown out (except for a couple, like Hearts and Rocks) and a whole new set of objects have been implemented. Additionally, gravity nows pulls all objects DOWN the playfield. So, in order to move around, the Hero must climb ladders, jump off of ledges, ride elevators and flying platforms, all in the quest for Hearts.
Each level of the game is a self-contained puzzle, carefully constructed so as to present you with serious challenges and
lots of fun. There are 102 levels in the licensed version of the game (15 in the shareware version), and complete solutions to all levels
(just in case you get stuck).
The demo is fully functional, but has a limited number of puzzles.
![]() MESH:Hero's Friends is not available as shareware. MESH:Hero's Friends is a collection of puzzle sets from users of the MESH:Hero game. It includes two puzzle sets in the Hero's Hearts and Hero Defiant style containing a total of 110 new levels, two Sokoban puzzle sets with different graphical appearances (one has a 3-D look to it) and each one has the same 85 Sokoban levels, and an entirely new game called Monster Mesh containing 87 levels! Complete solutions are included for all puzzles.
The puzzle sets are:
SANDY1 - 100 levels using the objects from MESH:Hero Defiant, by Sandy McCauley
ZONKER1 - 10 levels using the objects from MESH:Hero Defiant and a couple of new ones, by Zonker Harris SOKOBAN - 85 levels of the classic Sokoban game, by Phil Heavin SOKO3D - the same 85 levels, but with a 3/4 view 3D effect, by Phil Heavin MONSTER - Monster Mesh, by Phil Heavin In the Monster Mesh game, the Hero's job is to clean up the marsh of monsters. There are four types of monsters plus Lily Pads, Rocks, Teleports, and Mutators. The monsters come in two different colors. You must push two monsters together of the same type but different colors, then they transform into a single monster of a lesser type. A very fun game!
This collection is not available as shareware, but if you like
Hero, give this game a try and you'll probably find something you like!
The current version is 3.0.
PRINTABLE HELP FILEMESH is the name of the game "engine" on which Hero's Hearts is implemented, and it's a "programmable" game engine allowing you to create new levels and puzzle sets, and (for the advanced computer user) the ability to add your own new objects with whole new behaviors. All of this is documented in the MeshHelp.DOC file that is included with the game. It's an MS-Word document. BEST MOVESTo see lists of the best known moves for the levels in different puzzle sets, click on one of the links below. If you'd like to contribute shorter solutions to any of these levels, you must send your .MV file (from your player.DIR directory) so that the best solution may be added to the downloadable file. Claims of better solutions without supporting evidence (the .MV file) are rapidly, soundly, and quite enthusiastically ignored. :-) Best moves for Hero's Hearts set 2 (HEARTS2) Best moves for Hero's Hearts set 3 (HEARTS3) Best moves for Hero's Hearts set 4 (HEARTS4) Best moves for Hero Defiant (DEFIANT1) If you wish to download the moves and see them yourself, you must download the ZIP file from the appropriate page. Then, it's recommended that you run MESH:Hero and create a new player ("Best" perhaps?), which will create the appropriate player subdirectory ("BEST.DIR" in this case). Then, exit the game and unZIP the downloaded file into that subdirectory (BEST.DIR). Now when you run the game, the "best" moves will be the "Best" player's moves, and you can use the F1, F2, F3, and F4 keys or the 1, 10, 100, 1000 buttons to replay the moves for any given level. EXTRA PUZZLE SETSThe following puzzle sets were created by users of the MESH:Hero programs. To use them you must have the licensed version of one of the MESH:Hero games, as the shareware games will not load these puzzle sets. Download the puzzle set and unZIP it into your MESH directory (unless you changed the install path, it will be something like C:\MESH_xx or C:\EKS\MESH_xx where "xx" is HH, HD, FH, or HF1). Then, run your MESH game, and from the Options (or File) menu, click on "Select puzzle set..." and choose the new puzzle set. The game engine in MESH:Falling Hero and MESH:Hero's Friends has a couple of features that are not in Hero's Hearts and Hero Defiant. As a result, puzzle sets created with Falling Hero or Hero's Friends are not backwards compatible with Hero's Hearts or Hero Defiant and can't be run in those games. Puzzle sets that are restricted to running with the MESH:Falling Hero or MESH:Hero's Friends games are noted. All other puzzle sets will run with any of the licensed MESH games.
HEROXTRA
- five small puzzle sets with a total of 38 new levels amongst them. Be
sure to read the README.TXT file that is included in the ZIP file.
ZZO38_08 - A set of 11 new levels, using all new
objects (ie, a totally new game), from aaronb@dccnet.com. No
instructions included, but I've figured out that you have to push the
colored circles together to make them disappear, and you have to kill
the roving "tombstones" by pushing things onto them. Once all of the
colored circles and "tombstones" are gone, you've finished the level.
His website is http://zzo38computer.cjb.net/. Email Puzzle Solving Discussion GroupAn email mailing list group has been set up on www.egroups.com by some players of the MESH:Hero games. The group is playing through levels of the licensed MESH:Hero's Hearts, trying to find the shortest possible solutions to each level. If you're a fan of MESH:Hero, please feel free to join in. If you've not joined any groups on egroups before, there's nothing to it. You have to "sign up" with them (create an account), but it's free, simple, and although there a lot of fields in the "customer information" form, you don't have to supply anything except your email address. Additionally, the email addresses are never given out to junk mailers. (I've had my email list "kasergames" running on the egroup servers for about a year now, and we've had zero problems with junk mailers. You can find out more information about the "generic" kasergames mailing list by clicking the "Mailing List" button above.) To join the MESH:Hero mailing list (or to just read the messages there), go to: http://groups.yahoo.com/group/EKSHeroQuest/ There is a discussion group (list) available for those
interested in developing their own MESH puzzle sets. The list is
available at: |
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The demo and licensed versions are identical, except that the demo version has limited numbers of puzzles, and the licensed version may have additional support files (like extra image sets). So, if the demo version works for you, the licensed version will, too. If the demo version doesn't work for you, neither will the licensed version. Generally, you don't need to un-install a demo version before installing the licensed version. The licensed version will install right over the top of the demo version and use all of the settings you've already created with the demo version. NOTE: You can not upgrade your licensed version by installing a newer demo version over the top of the licensed version. You would just end up with a demo version. |