News & Stuff
Friday Aug 8, 2014
OFFICIAL RELEASE: Solitile 6.0 is now available for both MS Windows and Mac OS X! This is the 25th Anniversay edition of the game, with many additional layouts, an enhanced default image set, improved layout and tileset selection dialogs, the ability to have the tiles as large as the window size and the layout allows (or to always have them the same size, regardless of the layout, which is how the previous version worked, which often resulted in smaller tiles than they needed to be), the ability to mark "More Difficult" puzzles as "not solvable" (in your opinion :-), the newer, more modern user interface on the left-side of the window (like most of my other games), and more.
Tuesday Jan 21, 2014
OFFICIAL RELEASE: Jonah's Journey is now available for both MS Windows and Mac OS X!
(It's named for my second grandchild, not the biblical figure, just as Willa's Walk was named for my first grandchild.)
Jonah likes to go on walks about the city, but doesn't like to retrace his steps (although he usually crosses his own path
a few times). His journey forms one large twisted, convoluted loop around the city's blocks. Your only clues are numbers
within the blocks indicating upon how many sides of the block Jonah walked. Can you figure out his path?
Thursday Jan 2, 2014
APOLOGY: Yes, I know, I've been absent from this page for over a year. It's not that I haven't been working, I have been working (nay, slaving) away on your behalf! Last winter/spring, I completely rewrote and ported both Sherlock and Honeycomb Hotel to Android and Apple phones & tablets, and then followed that up with a mobile port of Willa's Walk to the same platforms. Then I spent all of Autumn and half of this winter writing a new game, Jonah's Journey, which took WAY too long to complete but is now ALMOST ready for release, and I'm very happy with how it's turned out. It might take a little more effort to learn than is usually normal for my games, but once you do, I think you'll be hooked! Stay tuned...
Wednesday Dec 12, 2012
OFFICIAL RELEASE:Reichenbach Falls, the latest logic game in the Sherlock series, it's now available for both MS Windows and Mac OS X! It appears that Sherlock struggled with the nefarious Professor Moriarty at Reichenbach Falls, and Sherlock fell to his death. Could this be the final problem? Is this the end? Oh, say it ain't SO!
Monday June 25, 2012
OFFICIAL RELEASE:Willa's Walk, an exciting new logic game is now available for both MS Windows and Mac OS X! Figure out how to place two doors in each room to connect all of the rooms in one large loop. Are you getting dizzy yet? This is the 31st game from the devious mind of Everett Kaser (yes, he talks about himself in the 2nd person, just like a Nefarious Overlord!)
Saturday Mar 17, 2012
OFFICIAL RELEASE:Honeycomb Hotel for Android (Google Play) and Honeycomb Hotel for Android (Amazon Appstore) is now available! There are three versions: Free, Pro and Ultra. Honeycomb Hotel Free is just that: free, and it contains 12 puzzles in each of three sizes. Honeycomb Hotel Pro costs 99 CENTS and contains 200 puzzles in each of the three sizes. Honeycomb Hotel Ultra costs $3.99 and has 4000 puzzles in each of the three sizes. All of the puzzles in each version are unique, there is no duplication between the versions. Honeycomb Hotel for Android is designed to adapt itself to your device, whether it's a small smartphone or a giant tablet or somewhere in between. It runs on any version of Android from 2.2 on up.
Wednesday Feb 15, 2012
Sherlock for Android is now available also from the Amazon Appstore, and will run on the Kindle Fire! There are three versions: Free, Pro and Ultra. Sherlock Free is just that: free, and it contains 10 puzzles in each of three sizes (4x4, 5x5 and 6x6). Sherlock Pro costs 99 CENTS and contains 200 puzzles in each of the three sizes. Sherlock Ultra costs $3.99 and has 2500 puzzles in each of the three sizes. All of the puzzles in each version are unique, there is no duplication between the versions. Sherlock for Android is designed to adapt itself to your device, whether it's a small smartphone or a giant tablet or somewhere in between. It runs on any version of Android from 2.2 on up.
Thursday Oct 27, 2011
OFFICIAL RELEASE:Sherlock for Android is now available! There are three versions: Free, Pro and Ultra. Sherlock Free is just that: free, and it contains 10 puzzles in each of three sizes (4x4, 5x5 and 6x6). Sherlock Pro costs 99 CENTS and contains 200 puzzles in each of the three sizes. Sherlock Ultra costs $3.99 and has 2500 puzzles in each of the three sizes. All of the puzzles in each version are unique, there is no duplication between the versions. Sherlock for Android is designed to adapt itself to your device, whether it's a small smartphone or a giant tablet or somewhere in between. It runs on any version of Android from 2.2 on up.
Thursday June 2, 2011
OFFICIAL RELEASE: The 7th game in the Knarly series, Knarly Gridlock, is now available for both MS Windows and Mac OS X! Like a logical jigsaw, you have to rearrange the tiles on each row to make all of the links match up and generate a proper polyomino (or maze path). Includes 8 puzzles sizes, with (in the licensed version) 30,000 puzzles in each size. Go ahead and try it, the demo costs nothing! (But beware... your life may suffer!)
Wednesday November 24, 2010
OFFICIAL RELEASE: The 8th game in the Sherlock series, Mrs. Hudson, is now available for both MS Windows and Mac OS X! This one will keep you scratching your head until the wee hours. Easy to get into, seems trivial at the beginning, but it gets harder and harder until you have to wonder if you're losing your mind. Go ahead and try it, the demo costs nothing! (Or are you afraid you won't be able to stop?)
Saturday August 21, 2010
OFFICIAL RELEASE: Sherlock for the Apple iPhone and iPod-Touch (and the iPad in 2x mode) is now available! (So all you iFolks can quit bugging me now!) (Yes, yes, I know, I have lots of other games I could port, also, but the sands of time flow at a pretty constant rate, you know!)
Friday April 16, 2010
OFFICIAL RELEASE: My newest game Knarly Combs is now available for both MS Windows and Mac OS X! This is a great addictive new game. If you've ever enjoyed Minesweeper, but hated the fact that sometimes you have to just GUESS, you'll love this one. Give it a try today and see what you think!
We've also added a web page where you (assuming you've purchased a product from us in the past) can manage your "customer preferences" (such as name, address, email address, phone number, whether you receive fliers twice per year as we introduce new games either via postal mail or e-mail, and change your password). You'll need your Customer # and password to log-in. If you've not received a password, contact us with sufficient information for us to identify you in our records and we can provide you with a temporary password. The log-in page is at www.kaser.com/customerpref.php.
Monday February 1, 2010
If you've been to our web site before, you've probably already noticed that we've made a MAJOR redesign of the site. At the same time, we've revamped some of our pricing. There's no longer any separate shipping charges when purchasing CDs, but the cost of CDs have gone up slightly (we haven't changed prices for 15 years, while the cost of shipping and putting food in our mouths have skyrocketed!). The cost is remaining the same for purchasing downloads of our games ($19.95). The price of the Complete Games CD, which has remained unchanged for 4 or 5 years while lots of new games were being added, has now been increased to $99.95. That's still only about $3.70 per game!
We've also added Paypal purchasing buttons, which is now our preferred payment processor (although SWREG is still available for those who prefer that). You don't need a Paypal account to purchase our games using the Paypal buttons, they will simply charge your credit card like any other on-line purchase. You can also now order the games on CD directly from our web site (using Paypal or SWREG), where before you had to contact us by mail, email or phone.
While we've tried to make sure everything is working 100% on the newly redesigned web site, the old programmer's adage remains true: "There's no such thing as a bug-free non-trivial program!" And this web site definitely hasn't been trivial for many years, so I'm sure there's something we've missed. If you encounter anything weird or non-functional, please let us know! Since there's major changes to the ordering system, if you have ANY trouble ordering, please let us know that, too, and we'll get things straightened out for you! Now, back to focusing on the whole point: GAMES!
Friday November 20, 2009
OFFICIAL RELEASES: Inspector Lestrade, the 7th game in the Sherlock series has been released! If you've played Sherlock, Dinner With Moriarty, Honeycomb Hotel, Watson's Map, Baker Street or Scotland Yard, you know you're in for a treat (or, at least, a challenge!) Speaking of Sherlock, I'm also releasing a MAJOR update/rewrite of it (version 6.0), the first in almost seven years. Last time (version 5.0) I added different sizes of puzzles from 3x3 up to 8x8 (instead of just 6x6). This time (amongst many other small changes) the game now supports setting the width and height of the puzzles independently, anywhere from 3 to 8 (six different settings), resulting in THIRTY-SIX different sizes of puzzles!!!
Thursday October 8, 2009
Kris Pixton recently released a new game on her web-site that I think all of you might enjoy. It's called LunaPix. Check it out today!!!
Friday April 3, 2009
OFFICIAL RELEASE: My newest game Knarly Hexes is now available for both MS Windows and Mac OS X! This is a great addictive new game that will run your mouse ragged (and keep you up until the wee hours of the morning!) I've also updated and revised Knarly Mazes (the major changes are two entirely new puzzle sets that have NO row and column clues/indicators, and it uses my newer user interface).
Monday November 24, 2008
I've added a new image
to the Sherlock page
from Sandin John Denton: Sherlock-Holmes,
as well as an alternate User Interface Graphics file: Sherlock-Holmes-UI.
These are absolutely gorgeous images, and you'll get the best
effect by using both the image set and the UI file together.
Thanks, Sandin John! GREAT job!!!
Friday November 21, 2008
My new game Scotland Yard,
the sixth game in the Sherlock series, is now available! In
game you have to determine where all of the images go (of course), but
they can go pretty much ANYWHERE. So you often FIRST have to
figure out what CLASS of image belongs in a tile before you can figure
out which specific image of that class belongs there. Lots
lots of fun. Available for both 32-bit MS Windows and Apple
OS X 10.4 and higher.
Thursday August 28, 2008
Wednesday August 13, 2008
OFFICIAL RELEASE: Apple Mac OS X demo versions of all of
games are now available on the website. If you're a Mac user,
please give them a try (but make sure you don't have anything you HAVE
to do for the rest of the day!)
Monday August 11, 2008
OFFICIAL RELEASE: Apple Mac OS X versions of all of my
games are now available for sale via download ONLY! See the ORDERS
page for links. I'll have the shareware/demo versions of the
games available on each game page within the next day or two.
NOTE: these are exact ports of the Windows games, so all
and dialogs within the games (as well as the games themselves) look
EXACTLY like they do on Windows. There has been no
of the games, except for the use of the CMD key.
Friday May 9, 2008
Monday March 24, 2008
Almost exactly a year ago, David Mead sent me the latest version of his family's MESH:Hero puzzle set, INTRIGUE . They've now updated it again with 16 new levels (49 total). Again, many thanks to the David, Jonathan and Lydia!
Tuesday December 4, 2007
OFFICIAL RELEASE: My new game Knarly Branches, and the 32-bit version of the Floyd's Bumpershoot! The new version of Floyd's is pretty much the same game as before, but it does have a few new features in it.
Knarly Branches is a brand-new game. It may appear 'daunting' at first, but it's a fascinating game with lots of very subtle logic involved. The perfect game to keep you logic fans busy through the dark winter months (or the bright summer months if you're down-under... :-))).
Monday June 11, 2007
OFFICIAL RELEASE: My new game Fermat's Fences, and the 32-bit versions of the MESH:Hero games! If you already have licensed versions of the MESH:Hero games, these new versions don't bring much that's new, mostly just user-interface changes and the shift from 16-bit programs to 32-bit programs. But if you're running XP or Vista, and are having trouble running 16-bit Windows programs, these should solve the problem.
Fermat's Fences is my new game. It's very simple but (of course) LOTS of fun to play. Download the shareware version and give it a try!
Monday March 26, 2007
For MESH:Hero fans, the INTRIGUE puzzle set from David, Jonathan and Lydia Mead has been updated again with 5 new levels (33 total) and slight modification to level 28. Again, many thanks to the Mead family! Their continuing work is creating a GREAT Hero puzzle set!
Saturday February 17, 2007
My newer games (Knarly Jigs, Knarly Works 2.0, Greek Squares, Latin Squares 2.0, Baker Street, and Honeycomb Hotel 2.0) can be localized (translated into other languages). Almost all of their menu and dialog strings are stored in a separate ASCII text file, and all of the Help screens are stored in another ASCII text file. These files are reasonably easy to translate (if you happen to speak another language in addition to English :-). Those games are shipped with Danish translations (because Michael Madsen did the translations for me before the games were released). Recently, the strings (but not help) for all six games have been translated into Deutsch (German) by Stephan Schmid and into Svenska (Swedish) by Tom Törnroos. If you speak one of those languages, you can get download and installation information on the game page for each of the above games. Many thanks to Michael, Stephan, and Tom!!!
Wednesday February 7, 2007
For MESH:Hero fans, the INTRIGUE puzzle set from David, Jonathan and Lydia Mead has been updated with 4 new levels (28 total) and slight modifications to levels 7 and 17 to remove some "unwanted shortcuts". Many thanks to the Mead family!
Wednesday November 22, 2006
OFFICIAL RELEASE: Honeycomb Hotel 2.0 and my new game in the "Sherlock series", Baker Street, are now available! The shareware/demo versions are available on their respective pages, the licensed versions can be purchased online for downloading or directly from Everett Kaser Software on CD. What are you doing reading this? Get going!!!
Thursday November 16, 2006
Coming soon: Honeycomb Hotel 2.0 and a new game in the "Sherlock series", Baker Street. Target release date is November 21, although that may move a day or two one way or the other. Stay tuned!